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AX 2006: CLAMP Press Conference Transcript w/ Photo Gallery


Anime Expo 2006

Media Conventions
Genre Anime Convention
Publisher N/A
Release Date July 1-4, 2006
Age Rating ALL
Website Anime Expo

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Urban Vision's Azumi Shrine


Hirameki's Booth at AX 2006


Hirameki's Shinichi Shimura

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July 02, 2006

by: James Jursudakul

A transcript of the CLAMP Press Conference from day one of Anime Expo 2006.



The following transcript is from the CLAMP Press Conference sponsored by Anime Expo, Del Rey Manga, and FUNimation which took place on July 1, 2006 at 5:00 p.m. CLAMP has created many world-renowned manga such as: Chobits, Card Captor Sakura, Tsubasa: RESERVoir CHRoNiCLE, xxxHolic, X, and many more. The group consists of four female artists: Igarashi Satusuki, Ohkawa Ageha, Nekoi Tsubaki, and Mokona.

Conference Moderator Chase Wang: Welcome to the Anime Expo and thank you for this opportunity to talk to you on your first ever visit to the U.S.. Before I start taking questions from everyone here today, Iíd like to ask each of you for a brief comment on Anime Expo and on the U.S.A. May I please start with Igarashi-sensei.

Igarashi Satsuki: As my first impression, is one of the weather here in the U.S.. In Japan right now is the rain season. It is muggy and wet everyday. Compared to that, it feels great to be here in the nice-dry weather. As for the convention seeing a lot of people costume playing. It seems a lot of people like our work. Thatís a great feeling for me.

Ohkawa Ageha: Thank you Iím very happy to be invited to Anime Expo this year. Actually, I (only) arrived here yesterday and I also had the great California Champagne.

Nekoi Tsubaki: First, Iím really happy that I got invited to such a big event and same as Igarashi here, I really like the dryer weather here compared to the weather to Japan right now. It really makes spending the day a lot easier and the strong sun and palm trees here really makes me realize Iím in California.

Mokona: Coming to such a big event, I have heard stories about this convention but coming here for the first time and seeing it for the first time, a lot of things...really realizing that a lot of people like anime and manga.

Press Questions:

Question: Could you describe your first meeting, how you all met and how you decided to work together as a team?

Ohkawa Ageha: The three people, except myself, were high-school classmates. So we, the four of us, got together through a mutual friend. Actually, back then as a group we first published doujinshi fanzines. And back then, the group had more people. It was 11 of us actually. And that was, for the first time, we used the group nameĖCLAMP. At our commercial debut we had six people in the group. Within one year that came down to four people and since then we worked as a group for seven-teen years with four people in the group.

Question: Recently I had a chance to talk to Ishikawa-sensei from Production I.G.. He spoke very highly of you. How have you enjoyed working with him?

Ohkawa Ageha: Really?

Nekoi Tsubaki: Thatís a very strong impression.

Ohkawa Ageha: Heís a very favorable person but also a very fashionable person. My perspective is I really thought he loves making animation and also he treats his staff well, just like a family. He knows how to treat people well.

(Editorís Note: Some parts of the above question and answer were not picked up by our recorder and were thus omitted).

Question: In most of CLAMPís work/stories thereís always a one-eyed character, and Iíd like to know why CLAMP frequently uses these characters in your work.

Ohkawa Ageha: In the stories, the one-eyed character or the characters whoís a psychic with one-eye...I think that Iím trying to visually show that there can be a very big traumatic experience/feeling and Iím basically trying to show the feeling of being lonely. From the stories thereís always some events or something that comes in later that supplements that vision. On a little different note, my right eye, the vision is not very good so maybe itís just a personal thing that I can relate to such events personally.

Question: How does it make you feel to see people all around the world cosplaying as your characters?

Mokona: It makes me feel very happy that the people in different countries really love our characters. I think every time I see them the costumes are very detailed. I look foward to seeing those costumes.

Ohkawa Ageha: Actually, before we had the focus panel. When we were waiting in our room, we could see thru the window that a lot of people that were lined up for a long-time and I saw a lot costume plays as Cardcaptor Sakura , Chobits and if that person noticed us watching them, we did wave back to those people.

Question: Iíd like to as the four of you, where do you get your inspirations from? Do you get influenced by some others you like or your heart or whether you try to put your personal inspirations or your personal experiences in your work?

Igarashi Satsuki: I think Ohkawa sometimes draws upon these dreams that she has.

Ohkawa Ageha: Sometimes itís based on events that I hear about or see but a lot of times itís just the deadline thatís coming that gives me inspirations.

Question: Obviously thereís four of you, so at times you have choices in your stories whether to do a particular story or not. How do you sort of work out these arguments? Does it turn out one of you tends to be pretty convincing of the others? Do you vote? Or do you simply say ďMokona hasnít had a chance to run things for awhile, itís her turn?Ē Now that youíre much more international at scope, have you thought that has affected your story-telling in any way?

Ohkawa Ageha: In turns of choosing which projects, which work to accept, or decline on Ohkawa (I) makes that decision. But in terms of setting priorities and actual schedules for the individual works, thatís handles by Igarashi.

There are worldwide popularity, yes, but I think the reality is we work on the work that has the first deadline first.

Igarashi Satsuki: Yes, we have to take care of whatís right in front of our eyes first before we can see beyond that.


Left to Right: Ohkawa Ageha, Igarashi Satsuki, Mokona, and Nekoi Tsubaki

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